T1 trap refines Is gearing sub city mayor is important for T1 trap or without gearing sub city mayor will T1 trap works. Reply reply More replies More replies. Back when Zachary Taylor wasn't a free to play general, Boudica was a top choice for T1 trap keeps because she was readily available in the tavern (and for the extra cav buffs). The down side is that your wall equipment refines are opposite of what benefits your higher tier troops. Lastly, what about wall dragon refines (Thebes dragon)? They can be anything- attack, defense, or hp. As a f2p player what's the best way to defend against Ground marches? Yesterday in BoC for the first time I was testing out my nearly complete T1 trap and was quite impressed how it especially against range troops and also against siege went positive on power exchange against k39-k40 (I have almost 1. It's not a bulletproof solution to defense but it's an effective way to keep enemies from using their most common and T1 mount traps take practice to get right, especially if you are running small power style (500m). Edit: k37, Thebes dragon, 283 millionn troops, and 9 T1 trap defense keep will need at least some low spending in the game or take a lot of time and efforts. The key to winning the point battle is to have some, but minimal upper tier troops (ghost excess if necessary) say 10-20k as these get attacked, will attack back & die before your defense layer of t1 ever gets involved. It'll work against low buffs 37 and below while you're under a billion. Small keeps want 75m to 100m. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright . Flat mounted refines on the wall general of course, and full achaemenidae on all of your sub city mayors. Q&A. T1's 500k Ground, Seige, Archers. 6 flat mounted HP refines, 1300-1700, and 4 flat mounted defence refines, 400-700. If you do not want to change gear refines, then create new gear with flat refines. T1's 150M t1 mounted. Old. When you become bigger and have more high level troops you need % and not flat refines. Of course with the t1 trap type defense, flat gear refines are vital. Now, as for Zachary Taylor. Hello everyone in this video i have shared my personal experience about the below step-by-step guide 1. Players should note that a T1 troop wall still has an impact without a large amount of flat refines, but flat refines on a troop type will affect the impact of that troop greatly. His Debuffs as a defensive keep are terrible. Weapon: mounted flats. Practice in battlefield till you get the right balance of troops. flat refines can turn a t1 into a t7. Currently I've been using the same cookie cutter skill books that I was taught over a year ago since I started playing: Range Attack, Range Bonus, Range HP, Range Defense, Siege Range, and Siege Attack. Flats should augment your trap flat refines: mounted attack or HP flats Becoming a t1 trap is probably not the best solution. Reply reply Yes there's better options but for a F2P t1 cav trap she's stellar. It all depends on how you set up your generals and refines (this is the most important!!!) In my experience, Chalons Majors and Elite Allstars, the most typical and effective t1 defense is the t1 cav wall. Our trap keep runs t1 ground troops, and he keeps a high tier archer march there to get them to attack with ground. Assuming a t1 wall. Add your thoughts and get the conversation going. Build more T1! đ And don't let anyone tell you that you only need flat Cav Def and HP. There's a world of difference in refining for a low level keep, a trap, a high level keep, etc. If you Health refines. If you have any questions, feel free to post here or message the moderators. Have all flat refines (on civ gear) good wall gen, decent assist. 5mil T13 siege and just over 1mil t12 and t11 siege). Low tier troops, like T1, are better effected by the flat rate refines (refines without a % symbol). â Refine your helmet and leg armor looking for Building tons of T1 is a good strategy for a trap keep or very large players. com/s Short video on where to start when you want to build a T1 defense, gear and general. This report is misleading. This is a trap meant for solo attacks. You also need flat Cav Atk. Have all t14 unlocked and good research, max military/def and most of adv military/adv def (not the siege stuff and trap stuff maxed). Thebes is meant for the wall, get it to lvl 10 and flat refines if you haven't, especially if you're running T1 trap Reply reply Top 6% Rank by size . Wall General Refines. More posts you may like r/mountandblade. Thank you for any info. You will want to adjust ONLY THE ATTACK refines if that is the case. It is worth noting that building huge quantities of T1 troops is a good strategy for a trap keep or very large players, but it is not a bulletproof solution. HP and Defense are both essentially about survival. Don't listen to anyone talk about any percents or any "siege is great for defense" nonsense. End goal for this build I would say is 1B T1 mounted troops and Flat refines on your wall general and wall dragon (if you have one) Building tons of T1 is a good strategy for a trap keep or very large players. 5m t1 cavs an hour on About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright Don't settle for mediocre number stat refines. Steer towards HP and attack on wall dragon if you can, but don't sweat it if you end up with two gold defense refines on the dragon. Best. 30%=150HP, flat refines of about 1500, are For the amount of flat refines your need. Have mounted layers and ground layers (havent filled out siege/range but have t10-t14 of both). If you have a lot of high tier troops, you'll need to ghost most of them. Exactly correct. That would make the biggest difference in the world if he had ache gear in his subs which Flat refines used on wall general when you are a k35 or k36 to trap some big player with your t1 defense. without looking at your general I canât be sure if your refines are right, gold flat refines are what you want but you have to make sure theyâre the right ones, they should We go through steps of building a good T1 cav defense, wall generals and wall dragon/spirit beasts So like previously stated if you were to be zeroed all your top tell troops will be covered at worst youâd have to rebuild some t1âs. com/bluestacksPC vers Hi Can someone tell or guide me on how to build effective T1 trap for kp35. With 45K sols you could be fairly aggressive with your game play. If you can ghost cavalry, you shouldn't worry about cav refinesif you can't, and have a lot of high level cav, cav HP becomes a lot more important. Reply reply PlasticWin5126 ⢠If you decide to go that route I would suggest 500 million T1 mounted and a full set of acha gear with mounted flat refines. These figures assume you ghost everything above t11. If you wanted to do a lower tier defense with flat refines do 1b t1, 100m t2-t7 This video showed how to refine general gears , how to lock each refining when we reach the correct requirements, I'm using flat refining because it's t1 kee The YouTube Evony guru called Red Evony states that you need 150 million T1 cavalry for an effective T1 trap. If youâre building a T1 trap then your wall defence generals gear & dragon should have flat rate refines. With cav you get enough stats that you only need flat refines on four pieces of your gear. For siege only the attack statistic matters, use other troop types to keep the reason a t1 trap works is because your flat refines make your low tier troops strong enough to do some damage, but it takes a few hundred million before it works. I'm doing a T1 defense strategy with Boudicca as my main, and Dewey as my assistant defense general. New comments cannot be posted. But I suspect you can kill more of an attack off as well. Multiply that by 200 million of them and you can see why a wall general T1 cav trap Reply reply legion2440 ⢠For t1 it does not matter who on the wall, only refines matters Reply reply euqistym ⢠For t1 trap you want flat refines, % buffs are good for high tier Cavs because they have higher default stats, low tier Cavs have low basic stats, so % doesnât do anything. Open comment sort options. sub city generals (common mistakes on This is a community/forum for players of the mobile game Evony The King's Return. Im running a T1 mounted trap with boudica as main wall and george dewey as my assistant. I'm considering a hybrid approach. Adding cav flat attack refines was game changing for me - I used to get run over by ground marches and now I look forward to taking them. Troops T14 - t2 500K each troop type. Lower total power will draw in more solo attacks from beatable enemies. justbwant to build defense which can take hit 1 or 2 times to win defence. It really depends on your bigs' power and buffs. Wall general 2. sub city generals (common mistakes on choosing If the trap has good flat refines and over 200m t1, it takes about 2200-2500% attack buffs with a correctly built 4m+ march to clear a trap keep around 1b power. That's with ground and range. the general doesn't really matter all that much. All my layers t12-t14 are 1m, 1m every siege tier, and every other layer 100k. A subreddit and community for the Mount & Blade series, created by TaleWorlds Entertainment. Does a t1 trap do any good nowadays or has everyone pretty much caught on to that? Reply reply Eastern_Pirate9291 ⢠Work on your refines and get your generals specialties full done. Share Add a Comment. Especially if you wall, subs, tech, refines and everything else in place also. We have had plenty of alliance members get their wings with just 100m t1 cav. People have built T1 ground walls and even T1 range wall works if everything is setup right. Top. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright the reason the T1 wall works is because cav are the fastest/first to battle. (level 15 with level 100 talents and gold attack refines and level 100 talents) would have This. Of thats what you want to do go for it bro best of luck. Share A t1 defense with 500M t1 cav and all gold flat refines is like defending with 500M t10 cav in your castle and no general, but unlike 500M t10 cav the power and score exchange is almost always in your favour, even with the millions of t1s that die in the With good enough refines and enough t1, then two rally might not be enough. If you will do too many flat refines on your wall too early, you This video showed how to refine general gears , how to lock each refining when we reach the correct requirements, I'm using flat refining because it's t1 kee For a pure t1 meat shield defense, you want 8 flat refines on mounted attack, each with a value of 950 or better. Ensure your wall gen has cav hp flat refines, you're going to want debuff gear on ur sub generals and max out your research asap I used a auto clicker to build 1. Built a t1 mounted "wall" over 100mil currently. Get your wings trapping, then build up more t1 from there. You need 100M MINIMUM T1 Mounted. Then they splat that entire ground march. Why does everyone tell you to push to k35 before making a trap keep? when the only thing the t14 troops do is sit as layers of 100k or so and you rely almost solely on your flat refines to buff your troops and not research. đ Building a T1 Trap. 200M T1 cavs, 8 subs with full acha gear on debuff, wall gen in full acha with gold flats on all pieces. Month old 36 keep here. This is due to the extremely powerful marches from the k42 and upwards, the number of T1 mounted troops plus buffs/debuffs needed is simply to time consuming and expensive. It can still be useful against higher levels if reinforced well. Range range, Siege range, Mounted Speed, Ground HP, Ground Defence and Siege HP. Armor: mounted flats. For the t1 wall you need flat refines, which will come from armor, not skill books. And never take a big rally. T1 trap keep size . If you have a t1 wall, you want flat refines for the troops in the wall (usually cav). A T1 trap is simply a keep with mostly T1 troops and very little of any other layers in the keep. Mounted speed is important to get the wall out into the battle fast. Controversial. She's probably the easiest wall general to ascend that isn't useless. Sort by: Best. Battles go from top tier troops down. This is not at all why the T1 wall works. So if you see Cavs you know they are baiting a cav hi everyone in this video I have shared how to build the t1 trap keep as I'm free users It takes a lot of gems for wall gen to get the right refining on gear Nandi needs to be on a sub gen. on part 2 , we will look at reports, debuffs and proper layering for T1 In this playlist i try to optimise my t1 trap videos , still one video for troop layering is pending soon i will make that, if you want to donate you can sen #evony #evonythekingsreturn #evonykingofreturns #evonythekingsreturn #evonykingofreturns #evony #t1trap Before the wall defense beast came out it was always suggested to use a dragon on the wall for defense for a T1 trap flat refines on the dragon. bluestacks. 200M is more ideal. The refines are probably nonexistent. For rallies, you need a ton more t1 as well as other troops and good research for them. You rely on your T1 troops to kill all the attackersâ troops and win on the power exchange due to how few points T1 troops give I'm a smaller trap (K34 with 200M t1). And those flat cav refines need to be ALL of your refines, 100%. You need to have % buffs no matter what, and they better be high across the board. This can be summarized as either âhealthâ or âtoughness. Also don't bother with the t1 wall unless you can make at least 100m t1 for it and have at least 500k for all your layers, otherwise it won't be effective Reply reply More replies More replies [deleted] Sometimes people build T1 traps, millions - to hundreds of millions of a particular T1 troop with a slightly lower amount of the rest. Don't build siege except for layers (and one march if you Now, to the point of t1 defense and refines. And then when you add the t1 trap factor in, your t1 cavs do their stopping power, but if you have any large amounts of cavs above that, they fall like domino's I built 100m t1 mounted a couple weeks ago. T1 mount alone will not make you a good trap, so experiment till you get the right balance. Be the first to comment Nobody's responded to this post yet. This will give your meat shield the best ability to hit back. equipment refines. It's not a bulletproof solution to defense but it's an effective way to keep enemies from using their most common and often strongest march to damage you. Just get to 100m t1 cavs for now. r/mountandblade. Enough strong troops will eventually Hello everyone, i am looking to build a t1 archer trap keep can someone help me? I need info like what general to use , what books, what refines, what layers Locked post. google. Most of even the big players seem to be adding a cav wall, a big enough cav wall and the right strategy will help you against solo attacks Video #18 Evony -- Building Best T1 Trap Defence Pls join discord if you have any questions or suggestions link to troops breakout https://docs. This T1 trap is not very well built. New. The flat refines can absolutely help and turn an already good defense into a great defense, but if the correct amount exists, its not a huge deal if you dont have flats. If you are not ghosting your siege, you will have higher repair bills. My K33 t1 trap can take hits from K39 and K40s who don't have huge buffs. A bigger keep wants 30m-75m tops. None of this would work if your About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright Awesome. Do they go to mounted hp? I've searched for this info, but haven't been able to find anything on t1 refines. I think he's a fantastic T1 cav trap main general. +135% cav HP, and +45% cav defense over Zachary Taylor, but considering 8 gold flat Hangout, Play some Evony and call it a day!Pushing for 1,000 Subs - Like Share comment!!!!BlueStacks Downloadhttps://www. yorg bhxlc shczbc iidvwx khrl dvgz lvscadl nse vtnoz say